The Aussie Sports VR experience provides unprecedented access to Australian sport and elite athletes in support of the Australian Sports Diplomacy Strategy 2015-18.
Sports diplomacy is an increasingly important aspect of diplomatic practice and a growing part of the global sports industry. Sport is a universal language and plays a unique role in shaping and showcasing Australia’s identity, values and culture. Australia has a remarkable international sporting pedigree and is internationally recognised as a consistent, high-performing sporting nation. Australia is also a leader in developing grassroots sport and elite pathways that include women, girls and people with disability.
Aussie Sports VR invites you into Australia’s sporting community to meet the players, see the fans, feel the passion and be a spectator at major events. In a first of its kind, you can also test your sporting skills through five interactive games that are integrated into the experience.
Australia believes that sport, like technology, has the power to bring people together in meaningful ways and overcome geography and language barriers. We are proud to bring them together in this unique sports diplomacy experience.
For more information please visit: http://dfat.gov.au/people-to-people/sport/Pages/links-through-sport.aspx
What platforms / devices are supported?
ASVR is available for Oculus Rift, HTC Vive and Google Cardboard on Android devices.
What are the system requirements for ASVR? Is iOS supported?
The Oculus Rift and HTC Vive versions of ASVR require a VR-ready PC and VR headset to run.
At this time the Cardboard version of ASVR is only available on Android devices running Jelly Bean 4.2 or higher.
Why does the Cardboard version you need access to my mic and camera?
This is required for calibrating the Google Cardboard headset only. These permissions are not used for any other purpose.
Do I need a data connection to use ASVR?
No, after the initial download both the PC and Cardboard version will work offline.